﻿using UnityEngine;
using System.Collections;

public class Char_windows : MonoBehaviour {

	// Use this for initialization
	void Start ()
	{
		Gamecontrol.Instance.e_startgame += delegate()
		{
			gameObject.SetActive(true);
		};
		gameObject.SetActive(false);
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
